50 customer reviews of daz3d.com
Daz3D Rating
Description: As a leader in 3D technology since 2000, Daz 3D empowers 3D artists and designers with a free, comprehensive software suite and a massive 3D marketplace with over 5 million inter-compatible assets for Daz Studio and other 3D applications. We offer hobbyists and professionals the tools they need to create high-quality 3D renders and animations featuring customizable content that can be exported anywhere.
Daz 3D believes in an artist-friendly approach, paying over $100 million to our global network of contributing artists. Our users create more than 20 million images and animations annually using Daz 3D’s premium selection of products. With over 4 million downloads, Daz continues to drive efforts at the forefront of digital creativity and expression.
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Content from the marketplace can look good, but very often used high density resource hogging meshes instead of normal maps. Texture maps also can be too bloated.
On a positive note, you CAN get the program for free and do some basic fiddling. If you have an Nvidia card, the Iray renderer works very well, and much faster than the entirely CPU driven 3Delight renderer. While it doesn't have all the features native to Poser Pro, it does have quite a bit of purchasable features that work fairly well. The interface is customisable and I've experienced relatively few software crashes, although it can very quickly bog down and get clunky after adding one of their HD figures.
Overall, it's not a bad program, but the support could be a lot better, and Daz3D needs to learn that manuals are actually a thing. Real software ships with those.
There's a ton of comments from unhappy people about the new update in the forum section in the website update thread in the commons section, you guys might want to see how unhappy folks are.
This doesn't look fantastic, although the models are realistic and kinda good and Daz3D "are rigged", it's animations look choppy and clippy.
Thank goodness I've used blender for 7 months (today) and basically I've been learning rigging and modeling, I have models of them below me, but I just can't get the gifs to load :/
Your QA has slipped over the years and you are on par with how bad Renderosity was 10 years ago and appear to have no interest in fixing the issue and treating your customers better.
You also have a serious issue with some of your moderators. Richard seems to be more interested in delivering snarky or snide comments than helping people.
This is totally not consistent with their own help pages on the subject that say, "Step 2: Submit a Sales Support Ticket and include the following: purchase order number, the name of the product(s) that you wish to have refunded..."
Truly, your online shop is broken if you can't refund an order.
Now, I have to dispute this with my Credit Card company
Also, sometimes it is not obvous what is actually in the package so I accidentaly several times bought something that is actrually useless (like when I was after christmass tree and it turns out the package only contains decorations.
About the Studio itself I cannot say nothing bad. Absolutelly got into this!
Daz3D is pretty much all dreams come true if you have a Quadro graphic card (NOT a game card) It works well with one model, but not 4, and clothes. Not to mention trees and stones ect ect. With a good workstation card you can create series, games and even movies.
Cons
The problem I see is the content. When a model like Genesis 3 finally starting to work decent with all body morphs that is finally released the Daz3D team creates a new model which pretty much supports nothing. If the team would have continued to support the other models like Genesis 1-2 and now 3 then there would have been no problems.
Daz3D only work on the model that now can't be used very good because of lack of content. Perhaps that is how they want things to be done, but if you ask me, it's a poor buisness decission because people wont be able to afford that in the long run. Just uppgrading from Genesis 1 to 3 with the base I needed costed me 800 euro.
And they REALLY need to stop removing posts that gives constructive criticism on the forums!
Otherwise it's VERY good. Give it a shot.
Also the hair types should be included in their description. Because some of this assets will be used in games.
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Desde hace dos años DAZ no para de dar bandazos de un lado a otro. Dan un paso hacia adelante y otro hacia atrás. Da la sensación que cada vez se enfocan menos en las necesidades de los usuarios y cada vez más les importa tener una cuenta de resultados mayor a corto plazo. Es como si el futuro de lo que han construido hasta ahora les importa poco o muy poco con tal de ganar más ahora mísmo. El departamento de control de calidad de los productos sigue desaparecido. La aplicación de DAZ Studio sigue sin evolucionar, solo con pequeños parches que nadie sabe hasta cuando aguantará. Ni han implementado un modulo de nodos decente ni para materiales Iray, ni animación, ni nada de nada,... Como usuario ha llegado un momento que me da la sensación que necesito un millar de cosas para hacer lo mísmo o algo parecido. Siguen sin avanzar en la compativilidad nativa de uso de los productos de DAZ en Blender. Llega un momento que no sabes si desaparece la aplicación DAZ Studio va a haber una forma o no de usar todo el dinero y el esfuerzo invertido en productos de DAZ. Tampoco tenemos un lugar oficial de donde descargar una versión antigua de DAZ Studio. Da la senación que en DAZ van como pollos sin cabeza.
The fact is novices and professionals around the globe are both turning out amazing works for everything from movies to graphic novels. I'm simply one of the many who can't. But I have created very basic scenes in Studio. (The software comes with a nice library of products so I'm not sure why there are complaints about having to spend money to use it out the box.) It renders fast and provides a range of options for lighting, camera operation and more.
I'm a Poser user. This is the platform DAZ chose to support for years. My inventory contains thousands of dollars worth of DAZ products. I rarely visit DAZ these days because Daz3D are all-Studio all the time. Since I don't use DAZ Studio, I can no longer use their products. But, unless their policies have changed dramatically, I have always found their support incredible. My association with them lasted well over a decade and I never had an issue that wasn't resolved to my satisfaction. Support was always quick to find a way to solve my problem quickly. Never had a ticket that wasn't resolved within a business day or two.
But those were my experiences. I certainly know of many stories about consumer unhappiness with DAZ. Their forums are filled with people that want to help though. They're an argumentative, supportive bunch, but they love DAZ and will try to walk you through any problems. And veiled threats aside, you can't blame DAZ for trying to protect its reputation. Would you sit back and let someone bad mouth your services -- on your own site?!?
I'm a professional writer and 3D hobbyist. I love Poser and, while I no longer purchase their products, still have a great respect for DAZ. I've been paid to write several reviews by third-parties who had no idea about my history with the company. Going back to see what they're doing still impresses the hell outta me. If I could figure out how to use Studio, I know I'd be having a great time with Genesis and some of Stonemason's new stuff.
I'm sorry so many of you seem to see DAZ as some sort of scam or hustler. I think that's as far from the truth as it gets.
Finally, in the "items" section there are no tags like "hair or clothes" which makes searching even more cumbersome.
In any case, the DAZ site remains one of the most complete and updated stores but I hope it will improve further soon!
Honestly, no other program I have ever used for rendering has been this easy to use and looked this great and realistic, out of the box. For "paid content", it is top of the line stuff that is available, right along items that are just a few notches above the bottom line. The number of professional items is growing fast, quickly pushing out all the older content.
However, don't let the high prices fool you. That is like looking at a cars sticker price. Few actually pay that price. Most things in the Daz store often go on sale for 40-80% off. More often if you are a platinum member. However, to date, using only the free items, I have already done so much. (You honestly only need a hand-full of paid items to have millions of decent variations available to you, with little effort. With the free items, you have the same amount of variation too, but a little less control with the morphs and skins.)
Yes, this can be used for schools, offices or just for fun, as a hobby, without spending a penny. It can even be used professionally, to make renderings that will make you look like an actual professional, even when you are not. (I know, I do it all the time.)
Just be patient if things don't go as planned and take a moment to ask for help, as clearly and calmly and as civil as possible. You WILL get fast responses and solutions, to most issues in the live forums. (The help tickets are more for alerting them of technical issues with the software, not for one-on-one personal help with "learning curves".)
Daz3D is for novices who want to be able to begin making art with little or no existing 3D technical skills and who didn't go to art school. For these people, there is good news and bad news.
The good news is that the Daz3D program is free, there are lots of free tutorial videos on using it, the Daz3D forum community is helpful (and free), and you can import 3d items obtained elsewhere into Daz, meaning you don't have to rely on the Daz3D marketplace, at least not entirely. There are places on the internet where you can get cheap or free 3d resources. However, you will need to spend time sifting the flea markets of the internet to get them.
The bad news is that in order to make good quality art, you are going to have to spend some money. There are ways to minimize this. Use Daz-Deals to see the price history of items. Make the best use of the (constant) Daz sales. Aim to buy items at a 60% discount or better. Above all, don't outspend your ability. You will end up with products you don't know how to use or that you will regret having bought. Don't buy a product for one prop. You can get that prop cheaper individually elsewhere. Join the PC club if you do start buying because the fee is more than compensated for by the extra discounts.
Overall, though? I have 3 pieces of advice.
1.
Daz is an art tool. It can make the process easier, but the art comes from you. Daz won't make you a great 3D artist. Not overnight. No more than a paint set will make you a great painter. Or a fancy camera will make you a great photographer.
In order to produce decent 3D art with Daz you will need to learn a lot about the program, about how 3D models work, render settings, layering and lighting. You would be well advised to learn the basics of blender, at least.
2.
All the great looking images out there have been post worked. This can be as simple as applying filters, fiddling with exposure and color balance. Or it can mean using the Daz output as a base for significant additional work in photoshop.
3.
Daz runs on a computer and is subject to all the same hair tearing, rage inducing, "I'm going back to pen and paper" moments that computers induce in all of us from time to time.
If you are willing to invest the hours and some money and watch the videos and - most important, this - ask for help when you need it on the forums (don't bother with support tickets for technical issues), and learn how to use some of the ancillary programs for post work (Gimp is free), then you can make some respectable looking art with Daz. But appreciate you will have to learn a lot. Art is hard. But if (like me) you never could draw a straight line with a pencil, this is not a bad trade off.
However, if you want to match the output of a professional artist you will basically need to become one. Daz won't turn you into Leonardo DaVinci.
Given how good of a customer I am (and I'm sure there are others like me too), I would think the best discounts would go to the return customers, like me, and not be tied to purchasing a product that you have zero interest in. If it weren't for that, I'd probably give my DAZ experience 5 stars.
The Plus membership is really nice. My only suggestion there is to make it easier to find products that are coupon eligible. I know about the ATI plug in for my browser, and it helps, but it isn't 100% accurate. For example, the December coupons completely failed with clicking the ATI plug in links for the coupons. I felt like I was hunting for a needle in a haystack.
I'm an old retired guy who does DAZ creations in 2D for simple enjoyment and a creative outlet. I don't sell my work, do work for hire, or any thing to make money. It's my hobby, and one that I love.
Oh, one last suggestion for improvement - customer service. I can find answers on the forum for technical and how-to questions, but when it comes to sales and shopping cart issues, I find the response time really sucks.